'''
Created on Dec 23, 2013

@author: jusmith
'''

from room import Room

class World:
  
  rooms = {}
  mobs = {}
  players = {}
  items = {}
  uid_list = set()

  def build(self):
    
    # this will be where the data will be read and loaded
    # when there's a pre-exisitng world
    Room(coords = (0, 0, 0), name = "Starting Room")
